Blood on the Clocktower
A custom script designed by BOTC Malaysia Storytellers, Persephone & Ming. This script focuses around the Poppy Grower, Wizard and Summoner. The Poppy Grower allows for extremely u...
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A custom script designed by BOTC Malaysia Storytellers, Persephone & Ming. This script focuses around the Poppy Grower, Wizard and Summoner.
The Poppy Grower allows for extremely unique games in which the evil team do not know each other, and can create scenarios where they may need to sus out who exactly is on their team. Perhaps the Psychopath can throw his axe to reveal himself, but what if he hits his demon on accident?
What more can be said about the Wizard that has not already been said before? This minion has the potential to do absolutely nothing, or break the game entirely! Who knows if a wish will even be made, or if by the end of the game, we are playing an entirely different game altogether. Whatever they wish, goes, but with a **price**.
Summoner is unique in that you get to recruit someone onto your team. Surprise someone with becoming the demon on night 3, or perhaps there always was a demon, who knows! What's fun is that the Summoner has 2 jinxes on this script;
1. Summoner - Poppy Grower
If the Poppy Grower is alive on the 3rd night, the Summoner chooses which Demon but not which player
2. Summoner - Zombuul
If the Summoner summons a dead player into the Zombuul, the Zombuul has already "died once"
Jinx 1 allows us, the storytellers, to pick the player and without the evil team knowing who was picked. Jinx 2 allows for some real fun in that literally anyone, dead or alive, can become the Zombuul
Thought this was gonna be a chill game? Night 3 Al-Hadikhia says otherwise.
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